|Update 1Feb2012: The Space Tyrant test game has been replaced by the recent derivative, 'Currency Traders' which is starting up now. The new game is scheduled to run indefinitely. However, due to the nature of new software, it may still suffer a reset at some point in the future. The game runs at TEOTWAWKIgames.com.|
The game has just begun -- but late starters aren't at a disadvantage since they are given as much accumulated fuel as they would have gotten starting from the first minute.
Space Tyrant is a text-based strategy game in the Trade Wars tradition but based on a completely different evolutionary line. It is only playable via telnet (click this link for connection URL: [Space Tyrant online multiplayer strategy game])
There are no system requirements or clients required; just a terminal window and your built-in telnet client. Just click the telnet link on the above-linked page and your system should spawn a telnet window. You may have to increase the window size to your liking, but otherwise, that's all you'll need to do.
Once connected, choose a character name (spaces are allowed) and a password and you'll be sitting in some random sector of space in your newly-issued starship.
Press a number key (1-6) to move to one of the sectors connected to the sector you're in. Or, press C to have your on-board ship computer compute you an optimal trading move.
Congratulations! You've just earned your first few microbots, the currency of Space Tyrant. Microbots can be used to buy fighters, cargo holds, and other ship upgrades from TradingPosts, of which there is always one in sector 1. They can also be used to build defensive Starbases for guarding a sector and hiding your ship.
This new test game consists of five 8000-sector galaxies. Everyone starts in a random sector of Galaxy #1, an elliptical galaxy of all one-way connections. Access to other galaxies are through SpacePorts, of which only one, in sector 1464, is publicly known.
Each starship is issued a limited amount of fuel per day and you can play at any time. By creating multiple characters, you can operate up to five ships -- and you can put them all in a single team to share resources such as starbases and deployed fighters for mutual protection.
There is an in-game radio system to communicate with other players and each team gets a private team channel, as well.
There are three main approaches to strategy in Space Tyrant.
A) You can specialize in economics, understanding and exploiting the economy better than your opponents.
B) Alternatively, if you find yourself losing to better traders than yourself, you can use a military strategy. Destroying a starship or two can quickly change the balance of the game.
C) And, the third major approach, the political; organize a powerful team of players to control and dominate a key galaxy or two giving you and your teammates the advantage on both the economic and military fronts.
It's free and there is no 20-questions or even email nonsense required to play. Just anonymously choose a name and you're in!
Like any game, it takes a little time to get the feel for it, but, unlike many modern games, it's not overly complicated.